Super Mario Run 2016: Prepare To Jump And Collect Points, As Well As Saving The Princess!

By Mary Lourd - 09 Dec '16 05:27AM
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Nintendo's Super Mario never gets old as it is to strike a new version next week into the mobile world. It will be available first in App store for downloads. It will be released for Android too, but no launch date is set for now.

The Japanese video game designer and producer best known as the creator of Super Mario, Shigeru Miyamoto choose to go first with iOS is due to the stability of its platform and to obtain the quantity of feedbacks that is needed by the developers. As for Xbox, the company's interest was revealed and said to hopefully make a deal with the Nintendo Company.

The game will be free to play in all modes but later on will ask for a payment of $9.99 to unlock more of its content and experience the full game. It is also predicted that the game will surpass the success of Pokémon Go with the highest gross revenue this year over $440 million and was obviously the most trending and insanely addictive game early this year.

Super Mario Run 2016 version is renewed and it is more similar with Jetpack Joyride where players can control Mario's jump when tapping the screen and the longer you hold the tap, a higher jump for Mario which will help him get through the obstructions, kill the enemies and earn coins. In this version, Mario will run automatically from the start with the left and right direction, same concept with Temple Run and Subway Surf.   

Players won't have a total control of the character which is way different from the other Super Mario games. In addition to the gameplay, it also has a mode where players can challenge ghost versions of other players through levels same as Mario Kart, a series of go-kart-style racing video game also developed and published by Nintendo.

 

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