'Rise Of The Tomb Raider' On PlayStation 4 Pro: 1.05 Nixes Trophy Bug, Multiple Upgrades & Enhancements Explained

By R. A. Jayme - 09 Nov '16 08:44AM
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"Rise of the Tomb Raider" is included in the list of playable games on the upcoming PlayStation 4 Pro. Players can learn more of it with the newly released footage and disclosed visual improvements.

"Rise Of The Tomb Raider" Update: Crystal Dynamics Releases Footage

According to Gamespresso, Crystal Dynamics has released the new footage of the "Rise of the Tomb Raider." In the new tech video, Crystal Dynamics chief technology officer Gary Snethen explained the three different visual options for the "Rise of the Tomb Raider." These are available to players on PlayStation 4 Pro with 4K resolution, enriched visual and high frame rate modes.

"Rise Of The Tomb Raider" Update: Upgrades & Enhancements Explained

"Rise of the Tomb Raider" renders at 4K resolution, PlayStation Universe explains. This enhancement runs at 30 frames per second. It improves texture, silhouettes, specular highlights and other effects. The enriched display or visuals play at 30 fps at 1080p. However, it utilizes extra power just to improve the image quality and rendering effects. The high framerate allow "Rise of the Tomb Raider" players to play at 60 fps at 1080p resolution. This allows smoother animations and tighter controls.

Multiple upgrades in the "Rise of the Tomb Raider" also include hardware tessellation. It manages data sets and allows detail to be added and subtracted from a 3D polygon mesh. This is a compilation of edges, faces, and vertices that define 3D objects' shape in the computer graphics. Upgrades also include anisotropic filtering that enhances the image quality and texture on surfaces of computer graphics that are at oblique viewing angles. There are also additional foliage and increased level of detail, according to Game N' Guide.

Sony will release more updates of its upcoming PlayStation 4 Pro. This powerful console will be available soon on November 10.

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